
Eternal Transience
A downloadable game
Hunt monsters in a cobbled-together airship and fight on borrowed time to end your Eternal Transience
BREAK YOUR CURSE
An interdimensional prison has collided with a crumbling world, releasing a swarm of beasts intent on tearing it apart. Kaira, a young scavenger, is caught in the crossfire, her life force cursed to constantly drain.
FIGHT FOR YOUR LIFE
With your life force fused with an ever-draining timer, engage in fast-paced combat to steal a few more precious seconds from the otherworldly invaders standing in your way.
- Explore the ruins of an ancient empire
- Defeat powerful foes across your unravelling reality
- Build your strength with strange new abilities
- Find the cure to your curse
The clock is ticking...

Controls
Move: WASD / Arrow Keys / Left Stick
Aim: Mouse / Right Stick
Attack: Left Click / X Button / Right Trigger
Dash: Left Shift / Space / A Button / Left Trigger
Use Distortion: Q / Left Bumper
A Game By
PizzaFridayDev@gmail.com
Oliver Raby - Designer / Director
Callum Cochrane - Designer
Adam Davey - Programmer
Tom Sampson - Programmer
Lewis Taylor - 2D Artist
Tyler Morcom - 2D / 3D Artist
Rae Kellam - 3D Artist
Callum Shute - 3D Artist / Audio
Seb Money - Writer / Audio
Special Thanks
Michael Moreira Engrossa - Foley Artist
Charlie Quilton - Concepting Assistant
Updated | 7 hours ago |
Status | In development |
Author | Pizza Friday |
Genre | Action |
Tags | Fantasy, Sci-fi, Top-Down |
Comments
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More polished than many fully released games with the most gorgeous UI I’ve seen come out of the games academy.
The combat is snappy and tactile with a lot of customisation even at this early point in development.
With more of what the team has very much proven capable of with what is found in the demo, this game could be put on storefronts for full indie price and I could see it having a very impressive future.
Keep up the good work and carry this game forward!
Very VERY cool demo. I'll be playing at Expo. The dodge button felt like it could use a biiiit of a tighten up? The first fight was very nice though... If I had anything to ask for then maybe (if you can) another difficulty that removes the red warning signs when attacks come?. Very nice though!